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	<title>Comments on: Make Art Goto 10</title>
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	<link>http://www.generatorx.no/20060117/make-art-goto-10/</link>
	<description>Software and generative strategies in art and design</description>
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		<title>By: watz</title>
		<link>http://www.generatorx.no/20060117/make-art-goto-10/comment-page-1/#comment-478</link>
		<dc:creator>watz</dc:creator>
		<pubDate>Wed, 18 Jan 2006 02:26:27 +0000</pubDate>
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		<description>Interesting perspective. In my experience, low level is great. But high level is great too. It all depends on what skills you have, and what you want to do.

You&#039;re right about software camps in the sense of workshops etc. What I had in mind was perhaps something more along the lines of the Piksel setup, where participants create both new tools and work created in those tools. Currently, the Processing, VVVV and Open Source Flash communities are a bit lacking in such events.</description>
		<content:encoded><![CDATA[<p>Interesting perspective. In my experience, low level is great. But high level is great too. It all depends on what skills you have, and what you want to do.</p>
<p>You&#8217;re right about software camps in the sense of workshops etc. What I had in mind was perhaps something more along the lines of the Piksel setup, where participants create both new tools and work created in those tools. Currently, the Processing, VVVV and Open Source Flash communities are a bit lacking in such events.</p>
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		<title>By: Samuel</title>
		<link>http://www.generatorx.no/20060117/make-art-goto-10/comment-page-1/#comment-477</link>
		<dc:creator>Samuel</dc:creator>
		<pubDate>Wed, 18 Jan 2006 00:22:05 +0000</pubDate>
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		<description>I&#039;m under the impression that there are already plenty of &quot;software camps&quot; for people playing with software libraries for visual synthesis: for example, you can take classes regarding Max with Jitter at Harvestworks or CNMAT, and there must be dozens of events for designers and artists interested in flash.  I&#039;ve attended several free events for PureData with GEM. I think that what&#039;s really needed is less emphasis on restrictive high level software libraries that force users to work in a particular way (Processing and Flash immediately comes to mind), and more encouragement and resources for those of us who would take the time to develop real skill with the more powerful, low level software APIs. For example,  the OpenGL, OpenComputerVision, and PortAudio libraries are all fantastic tools for artists who would prefer to work without any real limitations.</description>
		<content:encoded><![CDATA[<p>I&#8217;m under the impression that there are already plenty of &#8220;software camps&#8221; for people playing with software libraries for visual synthesis: for example, you can take classes regarding Max with Jitter at Harvestworks or CNMAT, and there must be dozens of events for designers and artists interested in flash.  I&#8217;ve attended several free events for PureData with GEM. I think that what&#8217;s really needed is less emphasis on restrictive high level software libraries that force users to work in a particular way (Processing and Flash immediately comes to mind), and more encouragement and resources for those of us who would take the time to develop real skill with the more powerful, low level software APIs. For example,  the OpenGL, OpenComputerVision, and PortAudio libraries are all fantastic tools for artists who would prefer to work without any real limitations.</p>
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