Art from code - Generator.x
Generator.x is a conference and exhibition examining the current role of software and generative strategies in art and design. [Read more...]
 

The ever-trusty del.icio.us/TomC feed brings news of a debate related to the Processing or Die thread a while back. A blog post over on Grand Text Auto about a lecture by C.E.B. Reas at the Human Systems | Digital Bodies conference has drawn some interesting comments about “procedural literacy” and discussion of general terminology.

Michael Mateas, associate Professor at Georgia Institute of Technology, has posted a link to his paper "Procedural Literacy: Educating the New Media Practitioner" (PDF). In it he argues that a knowledge of computational processes (i.e. procedural literacy) is a requirement for anyone seriously intending to deal with the so-called “new media”. It’s slightly on the techy side of things, but has some interesting historical references (Papert, Kay, Nelson etc.) as well as some fresh takes on the basic problem of computing for the humanities. For instance, he proposes (writing) games as the perfect vehicle for understanding a procedural approach. Interestingly, another participant in the discussion, Ian Bogost, has a book out on MIT Press entitled Unit Operations : An Approach to Videogame Criticism.

The idea of computational literacy extends beyond what is traditionally considered code. Our favorite Norwegian blogger heroine, Jill Walker, forced her electronic literature students to learn HTML and CSS in order to set up their own blogs. While HTML lacks any active computational component, it can still potentially hold a transformative experience in terms of understanding how computers “think”. Just ask all the Myspace kids.

And of course there is always the dogmatic Open Source view as to why you should learn to code: If you can’t hack it, it will control your life.

3 Responses to “Processing or die (again): Your new procedural lifestyle”
1. Tom, April 10th, 2006 at 16:04

Missing link? http://grandtextauto.gatech.edu/2006/04/07/casey-reas-codeconf/

This comment will self-destruct in 5, 4, 3, 2, 1…

2. watz, April 10th, 2006 at 17:04

As always, you are correct, Tom. Added it now. You know, we should just set up a reciprocal RSS feed to give each other links. As it stands, I’ve gotten 3 off you so far today…

3. abstractmachine » Diagram, Procedure, Algorithm, April 11th, 2006 at 22:04

[...] As for the rest, I began the talk with an easy distinction: separating the algorithmic layer of computers from their computational layer — an idea that many reading this would probably already take for granted. Indeed it is not a new position, however it is one I’ve been working with for quite some time, and it is the object of this thesis. On this subject, Marius Watz over at Generator.x has a recent post subtitled Your new procedural lifestyle where he mentions Michael Mateas’ Procedural Literacy: Educating the New Media Practitioner, which from my quick scan deals precisely with this issue. [...]

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