The OFFF festival in Barcelona is next week, with a busy schedule mixing new media design heros with computational designers and generative artists. The EXTEND: Advanced Processing workshop has been mentioned here before, now the organizers have finally released the full list of projects for the exhibition.
Entitled “Drawing / Painting / Sketching”, this year’s exhibition has a focus on software works that emulate drawing processes. It might seem ironic that digital artists should spend so much time trying to recapture the quality of traditional drawing, but this is not necessarily out of nostalgia. The goal is ultimately the creation of organic expressions within a deterministic medium, with a richness of gesture often lacking in digital work. The last few years has seen a definitive move away from the technology-inspired images of the turn of the millenium, with complex animated works created through the use of computational processes coming to the fore.
The resulting works are nevertheless quite different both in style and focus – from C.E.B. Reas’ complex process drawings, to Hansol Huh’s playful TypeDrawing, to Leonardo Solaas drawing machine Dreamlines. Joshua Davis will be doing a workshop in the museum using his drawing components for Flash, while Zach Lieberman’s Drawn and Hektor, the Graffiti Output Device provide interactive installations moving beyond the screen.
It looks like OFFF will be an interesting mix this year, be sure to have a look at the timetable for a full overview of the events, including the conferences which in true Barcelona fashion run until 21:00 in the evening.