07:06
Generator.x 2.0: Daniel Widrig (MRGD) / Nicholas Bruscia
Generator.x 2.0: Beyond the screen is now only a week away, and we’re busy planning the last details. The call for participants was a definitive success, allowing us the privilege of a strong group of candidates to choose from. Participants were selected for the quality of their work as well as for their diverse approaches to digital fabrication. The result is an interesting mix of artists, architects and designers, united by their use of code-based processes, but showing very different strategies and intentions in their work.
For now the Club Transmediale site has the most complete list of Generator.x 2.0 events. In addition to the workshop and exhibition, there will also be two evenings of public presentations. A precise schedule with more details will be published here in the coming days.
- Andreas Nicolas Fischer (DE)
- Martin Bauer - Lasern (US)
- Nicholas Bruscia (US)
- David Dessens aka Sanch (FR)
- Fabio Franchino - TODO.IT (IT)
- Martin Fuchs - HyperWerk (CH)
- Eno Henze (DE)
- Leander Herzog - HyperWerk (CH)
- Andreas Krach - HyperWerk (CH)
- Holger Lippmann (DE)
- Giorgio Olivero - TODO.IT (IT)
- Dennis Paul - Art+Com (DE)
- Tim Schork - Mesne (DE/AUS)
- Susanne Stauch (DE)
- Satoru Sugihara – Morphosis (JP/US)
- Alessandro Tellini - HyperWerk (CH)
- Philip Whitfield - HyperWerk (CH)
- Daniel Widrig – MRGD (DE/UK)
















Can’t wait to see what comes out of this thinktank Marius!
[...] I was one of the participants of the Generator.X Beyond the Screen workshop during this year´s Club Transmediale. I will post some of the results in the future. Marius Watz, who organized the workshop is a busy man who went straight to the HyperWerk in Basel to do another workshop and I have to say the results are looking very promising. I hope I will be able to see them in person at some point.Lenny has finished the piece he started at the Berlin workshop and it looks pretty amazing.Martin Fuchs has also assembled some fine pieces he built with the help of a custom-written Pepakura-style mesh unfolder. Share Share Share These icons link to social bookmarking sites where readers can share and discover new web pages. [...]
[...] I participate in february to the generatorx workshop organise per Mariuz Watz. It was workshop and exhibition about digital fabrication and generative systems. So for arround 10 days the participant of the workshop were able to play arround with a laser cutter. There were very interesting people in this workshop , and i have really enjoy doing this small project. For this workshop i have been working with vvvv as well , i would have love to play arround with processing , but it would have take to much time , so i decided to keep concentrate on experimenting with the laser cutter.So i generated a fractal who was actually based on my lsystem patch , then export the vertex data into a svg file ( scalable vector graphic) Bye the way i have been working pretty much with svg , tring to implement as much function as i can , i will try to upload some module in the future… Once my svg file was created , i just had to load into the machinne via corel draw , wait twice 20 minut , and then it was cut. One of my cardboard has move a bit so the laser didn´t cut it totaly , i had manually to finish cutting the stuff , it was really long … then all the piece were exibit at the DAM (Digital Art Museum) in Berlin. Here is the flickr collection of photos from the workshop. Big thanks to Mariuz [...]