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	<title>Generator.x: Software and generative strategies in art and design &#187; Comp. architecture</title>
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	<description>Software and generative strategies in art and design</description>
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		<title>Good evening, Mr.Eiffel</title>
		<link>http://www.generatorx.no/20080327/good-evening-mreiffel/</link>
		<comments>http://www.generatorx.no/20080327/good-evening-mreiffel/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 14:56:46 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[eiffel-tower]]></category>
		<category><![CDATA[france]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[hoax]]></category>
		<category><![CDATA[serero]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/20080327/good-evening-mreiffel/</guid>
		<description><![CDATA[
Serero Architects: <a href="http://www.serero.com/projects/eiffel/" title="EIFFEL_DNA, generative design for extension of Eiffel Tower">EIFFEL_DNA, generative design for extension of Eiffel Tower</a>
Update: It&#8217;s now clear that the news about the Serero project for the Eiffel Tower is a hoax, as seen on <a href="http://archinect.com/news/article.php?id=73261_0_24_0_C17" title="Archinect">Archinect</a> and <a href="http://www.nytimes.com/2008/03/27/world/europe/27briefs-NOEIFFELREDE_BRF.html?_r=1" title="NY Times">NY Times</a>. Thanks to Sarrach for the tip.
Good news for anyone planning to visit that Parisian icon, the Eiffel Tower: A competition for [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img id="image573" src="http://www.generatorx.no/wp-content/uploads/080327_serero_eiffel_tower.jpg" alt="Serero Architects: EIFFEL_DNA, generative design for extension of Eiffel Tower" /></p>
<p>Serero Architects: <a href="http://www.serero.com/projects/eiffel/" title="EIFFEL_DNA, generative design for extension of Eiffel Tower">EIFFEL_DNA, generative design for extension of Eiffel Tower</a></p></div>
<p><strong>Update: It&#8217;s now clear that the news about the Serero project for the Eiffel Tower is a hoax, as seen on <a href="http://archinect.com/news/article.php?id=73261_0_24_0_C17" title="Archinect">Archinect</a> and <a href="http://www.nytimes.com/2008/03/27/world/europe/27briefs-NOEIFFELREDE_BRF.html?_r=1" title="NY Times">NY Times</a>. Thanks to <a href="http://core.form-ula.com/">Sarrach</a> for the tip.</strong></p>
<p>Good news for anyone planning to visit that Parisian icon, the Eiffel Tower: A competition for an extension of the tower&#8217;s public areas aims to reduce wait times and increase its visitor capacity. And best of all, the winning entry was produced through a generative design process.</p>
<p>Serero Architects have <a href="http://www.serero.com/projects/eiffel/" title="proposed an extension">proposed an extension</a> of the top plateau of the tower, using a carbon Kevlar structure capable of carrying the weight of visitors venturing out onto the observation deck to take in the beauty of the French capital. Without any physical modification to the existing structure, it will double the available floor surface.</p>
<p>The generative script was inspired by the cross bracing beams that give the Eiffel Tower its architectural signature, generating 3 interconnected woven forms. The result is a nice combination of the current architectural trend of sub-divided surfaces and the Art Nouveau flourishes of the original tower. Considering that many Parisians hated the tower when it was first built, it will be interesting to see how they react to this revision of their shared heritage.</p>
<p>See <a href="http://www.serero.com/" title="Serero Architects">Serero Architects</a> for more of their projects involving generative design. Via <a href="http://madeincalifornia.blogspot.com/2008/03/scripting-eiffel-tower-extension.html" title="Madeincalifornia">Madeincalifornia</a>, a great blog about computational architecture.</p>
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		<item>
		<title>Generator.x 2.0: Disassemble + ship</title>
		<link>http://www.generatorx.no/20080311/generatorx-20-disassemble-ship/</link>
		<comments>http://www.generatorx.no/20080311/generatorx-20-disassemble-ship/#comments</comments>
		<pubDate>Mon, 10 Mar 2008 23:23:09 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Digital fabrication]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Bruce-Sterling]]></category>
		<category><![CDATA[DAM-Berlin]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[fabbing]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[generator.x]]></category>
		<category><![CDATA[gx20]]></category>
		<category><![CDATA[hyperwerk]]></category>
		<category><![CDATA[SHARE]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/20080311/generatorx-20-disassemble-ship/</guid>
		<description><![CDATA[
Generator.x 2.0: Disassembled / Theverymany: Aperiodic_Vertebrae
Saturday was the last day of the Generator.x 2.0 exhibition at [DAM]Berlin. The occasion was marked with an informal curator talk, followed by Q+A. The 1-month show has had a great reception, proving popular both with the Transmediale crowd and the general art viewing public. While it&#8217;s always nice to [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img id="image570" src="http://www.generatorx.no/wp-content/uploads/080310_gx20_final.jpg" alt="Generator.x 2.0: Disassembled / Theverymany: Aperiodic Vertebrae" /></p>
<p>Generator.x 2.0: <a href="http://flickr.com/photos/watz/2325322770/">Disassembled</a> / Theverymany: <a href="http://www.theverymany.net/2008/01/080124exhibition-aperiodicvertebrae_31.html">Aperiodic_Vertebrae</a></div>
<p>Saturday was the last day of the Generator.x 2.0 exhibition at [DAM]Berlin. The occasion was marked with an informal curator talk, followed by Q+A. The 1-month show has had a great reception, proving popular both with the Transmediale crowd and the general art viewing public. While it&#8217;s always nice to reach with a community of one&#8217;s peers, reaching &#8220;regular people&#8221; is extra satisfying.</p>
<p>A slightly less enjoyable task was the disassembly of the exhibition in preparation for shipping. It is always  bittersweet moment to see an exhibition disassembled and stuck in the back of an old Toyota Corrolla. See the <a href="http://flickr.com/photos/watz/2325322770/">following image</a> to get an impression of this anti-climactic view.</p>
<p>Thankfully, any sadness was alleviated by knowing that 24 hours after being packed into this car, the works arrived safely in Turin, Italy to be part of the <a href="http://www.toshare.it/">SHARE Festival</a>. Bruce Sterling is the guest curator of this year&#8217;s festival, the theme of which is &#8220;Manufacturing&#8221;. After Bruce attended to the opening of Generator.x 2.0 we started discussing the possibility of taking the show to SHARE, a plan that will come to fruition tomorrow when the exhibition re-opens in Turin.</p>
<div class="imgbigfollow"><img id="image572" src="http://www.generatorx.no/wp-content/uploads/080310_gx20_hyperwork_workshop.jpg" alt="Fabbing workshop at HyperWerk" /></p>
<p>Works from <a href="http://flickr.com/groups/hyperwerkfabbing/pool/">fabbing workshop</a> at <a href="http://www.hyperwerk.ch/">HyperWerk</a>, Basel</div>
<p><strong>A few of the pieces from Berlin won&#8217;t be on display in Turin,</strong> for instance <a href="http://www.theverymany.net/2008/01/080124exhibition-aperiodicvertebrae_31.html">Aperiodic_Vertebrae</a> by Theverymany aka Marc Fornes and Skylar Tibbits. This ambitious installation turned out to be too complex for the show at [DAM]Berlin, and so we sadly had to display a creative deconstruction of the intricate polygon structure instead of the cantilever bridge-like form it was meant to be. But now there is the exciting news that Skylar and Marc are producing a reworked and more stable version for <a href="http://node08.vvvv.org/" title="NODE08 in Frankfurt">NODE08 in Frankfurt</a>. We look forward to seeing documentation of it fully built. </p>
<p>A few pieces have been also been added, the results of a fabbing workshop at HyperWerk that followed on the heels of the Berlin workshop and featured some of the same people. Martin Fuchs has provided some intriguing <a href="http://flickr.com/photos/watz/2301303313/in/pool-hyperwerkfabbing">polygon forms</a> in paper and cardboard that he didn&#8217;t have time to finish in Berlin, and Leander Herzog has produced a selection of <a href="http://flickr.com/photos/lennyjpg/2294747009/in/pool-hyperwerkfabbing">plastic branching structures</a> that point towards an organic exploration of plastic as material.</p>
<div class="postTitleSmaller">The big list of Thank you!</div>
<p>As the project now finally winds down, we wish to express our gratitude to everybody who contributed to making Generator.x 2.0 such a great even, in particular the following:</p>
<ul>
<li><a href="http://www.clubtransmediale.de/">Club Transmediale</a>, in particular the curators Jan Rohlf and Oliver Baurhenn who gave the project the green light and supported it wonderfully through its various phases.</li>
<li>Anke Eckardt, for being an excellent producer both for the workshop and for the concert evening.</li>
<li><a href="http://dam-berlin.de/">[DAM]Berlin</a> and Wolf Lieser, for providing the gallery space and much-needed help in turning a big mess into a presentable exhibition in the space of a single afternoon.</li>
<li>The <a href="http://www.ballhausnaunyn.de/">Ballhaus Naunynstrasse</a> and its crew, for providing everything from technical support to much-needed coffee.</li>
<li><a href="http://lasernlasern.de/">Lasern</a> and Martin Bauer, for making it possible to have a laser cutter on site, and for helping out with laser know-how.</li>
<li><a href="http://www.hyperwerk.ch/">HyperWerk Institute for Postindustrial Design</a>, for fabbing support and for contributing a quota of skilled students.</li>
<li>The <a href="http://www.oca.no/">Office For Contemporary Art Norway</a> for supporting the project financially.</li>
<li>Bruce Sterling and Luca Barbeni of the <a href="http://www.toshare.it/eng/">SHARE Festival</a>, for taking the show to Italy and showing it to a new audience.</li>
</ul>
<p>Finally, we wish to thank all the participants for their enthusiasm and generous sharing of skills during the workshop. It was a pleasure to work with you. We can only hope that Generator.x 2.0 will result in new networks being formed, with interesting projects as a result.</p>
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		<item>
		<title>Generator.x 2.0: Commonwealth</title>
		<link>http://www.generatorx.no/20080215/generatorx-20-commonwealth/</link>
		<comments>http://www.generatorx.no/20080215/generatorx-20-commonwealth/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 02:46:13 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[Digital fabrication]]></category>
		<category><![CDATA[cnc]]></category>
		<category><![CDATA[commonwealth]]></category>
		<category><![CDATA[corian]]></category>
		<category><![CDATA[fabbing]]></category>
		<category><![CDATA[fabrication]]></category>
		<category><![CDATA[gx20]]></category>
		<category><![CDATA[industrial-design]]></category>
		<category><![CDATA[kenzo-minami]]></category>
		<category><![CDATA[object]]></category>
		<category><![CDATA[prototyping]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/20080215/generatorx-20-commonwealth/</guid>
		<description><![CDATA[
Commonwealth: Testing For.
The Generator.x 2.0 event ended almost two weeks ago, and we are busy trying to catch up with other things. The project was a big success, culminating in the exhibition opening which saw maybe 200 people turn up to look at the strange objects on display. Audiences responded enthusiastically to a show about [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img id="image562" src="http://www.generatorx.no/wp-content/uploads/20080215_gx20_commonwealth.jpg" alt="Commonwealth: Testing For" /></p>
<p>Commonwealth: <a href="http://www.flickr.com/photos/zoedavid/sets/72157603863850535/">Testing For.</a></div>
<p>The Generator.x 2.0 event ended almost two weeks ago, and we are busy trying to catch up with other things. The project was a big success, culminating in the exhibition opening which saw maybe 200 people turn up to look at the strange objects on display. Audiences responded enthusiastically to a show about digital media that did not have a single piece running on electrical power.</p>
<p>While most of the works in the show literally did not exist the week before, there were a few pre-selected pieces by people like <a href="http://www.complexification.net/">Jared Tarbell</a>, <a href="http://theverymany.net/">Theverymany</a> (Marc Fornes and Skylar Tibbits) and <a href="http://commonwealth.nu/">Commonwealth</a>. </p>
<p><strong>An experimental studio straddling the divide</strong> between architecture, industrial design and pure research, Commonwealth&#8217;s work is marked by an amazing attention to surface as well as structure. Their contribution to Generator.x 2.0 is a prototype for a series of tables. CNC milled in Corian, the two panels feature patterns optimized both for visual detail and material transparency. </p>
<p>The following is their own description of the project (also, see <a href="http://www.flickr.com/photos/zoedavid/sets/72157603863850535/">Flickr</a>):</p>
<blockquote><p><strong>Testing For.<br />
Commonwealth Prototypes</strong></p>
<p>Through the variation of embedded cells, this project explores pattern, tactility, and transparency. The exhibited prototypes are examples of material testing used in the development of a series of tables designed by Commonwealth in 2007.</p>
<p>Where the cells become deeper (and reciprocally the skin spanning each cell becomes thinner,) more light is passed through to the table top surface. As the cells become less deep, the graphic effect on the table surface is darker. A three-axis mill was used to test the process against the material properties of white, semi-transparent Corian, a grainless resin composite. Through minute increments of interconnected cell variation, a graphic gradient is produced.</p>
<p>Flickr: <a href="http://www.flickr.com/photos/zoedavid/sets/72157603863850535/">Commonwealth: Generator.x 2.0</a></p></blockquote>
<p>
<div class="imgbigfollow"><img id="image564" src="http://www.generatorx.no/wp-content/uploads/20080215_gx20_commonwealth_minami.jpg" alt="Commonwealth vs Kenzo Minami: Closer" /></p>
<p>Commonwealth vs Kenzo Minami: <a href="http://www.flickr.com/photos/zoedavid/sets/72157594350991609/">Closer</a></div>
<p>Commonwealth&#8217;s genius lies in the ability to marry pure form with graphic treatments, to the point where visual elements can&#8217;t be separated from the form itself. An excellent example is <a href="http://www.flickr.com/photos/zoedavid/sets/72157594350991609/">&#8220;Closer&#8221;</a>, their collaboration with Kenzo Minami. Their response to Minami&#8217;s explosive graphics is a darkly erotic wall tile, its alien topography engraved with omninous visual details. The sheer tactility of these objects belies their origin as digital models, successfully disconnecting them from the world of the virtual.</p>
<p>Archinect has an <a href="http://www.archinect.com/gallery/thumbnails.php?album=9&#038;page=7">excellent gallery of images</a> from the Closer project. For a slightly different direction, see <a href="http://www.generatorx.no/20070712/tropism-commonwealth-vs-joshua-davis/">Tropism: Commonwealth vs. Joshua Davis</a></p>
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		<item>
		<title>Generator.x 2.0: Public presentations #2</title>
		<link>http://www.generatorx.no/20080128/generatorx-20-public-presentations-2/</link>
		<comments>http://www.generatorx.no/20080128/generatorx-20-public-presentations-2/#comments</comments>
		<pubDate>Mon, 28 Jan 2008 07:05:31 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[Digital fabrication]]></category>
		<category><![CDATA[Generative art]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[aram-bartholl]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[berlin]]></category>
		<category><![CDATA[club-transmediale]]></category>
		<category><![CDATA[david-dessens]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[fabbing]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[generator.x]]></category>
		<category><![CDATA[gx20]]></category>
		<category><![CDATA[mesne]]></category>
		<category><![CDATA[sanch]]></category>
		<category><![CDATA[skylar-tibbits]]></category>
		<category><![CDATA[theverymany]]></category>
		<category><![CDATA[tim-schork]]></category>
		<category><![CDATA[workshop]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/20080128/generatorx-20-public-presentations-2/</guid>
		<description><![CDATA[
Aram Bartholl /  Tim Schork &#8211; Mesne

This evening will see the second part of the public presentations of Generator.x 2.0: Beyond the Screen. While the focus is architecture, the speakers will come at the topic from very different angles, with more focus on virtual environments and parametric form than on housing units and retail [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbigfollow"><img id="image557" src="http://www.generatorx.no/wp-content/uploads/gx20_bartholl_mesne.jpg" alt="gx20_bartholl_mesne.jpg" /></p>
<p><a href="http://www.datenform.de/">Aram Bartholl</a> /  <a href="http://mesne.net/">Tim Schork &#8211; Mesne</a></p>
</div>
<p>This evening will see the second part of the public presentations of Generator.x 2.0: Beyond the Screen. While the focus is architecture, the speakers will come at the topic from very different angles, with more focus on virtual environments and parametric form than on housing units and retail space.</p>
<p>Presentations are 19:00-21:00 at the <a href="http://www.ballhausnaunyn.de/en/kontakt.html">Ballhaus Naunynstrasse</a>, Naunynstrasse 27.</p>
<ul>
<li><strong>Aram Bartholl [DE]</strong></li>
<li><strong>Tim Schork &#8211; Mesne [DE / AUS]</strong></li>
<li><strong>David Dessens [FR]</strong></li>
<li><strong>Skylar Tibbits &#8211; Theverymany [US]</strong></li>
</ul>
<p><strong><a href="http://www.datenform.de/">&raquo; Aram Bartholl [DE]</a></strong> trained as an architect, but has since turned his attention towards the intersection of physical and virtual space. Works such as <a href="http://www.datenform.de/chateng.html" title="Chat">Chat</a> and <a href="http://www.datenform.de/woweng.html" title="WoW">WoW</a> translate elements of computer culture into literal physical manifestations, enforcing their quality as cultural artifacts while challenging our acceptance of them.</p>
<p><strong><a href="http://mesne.net/">&raquo; Tim Schork [DE / AUS]</a></strong> is an architect who explores digital tools within generative design processes, with an emphasis on fabrication and making. One half of experimental studio Mesne, Schork also lectures at RMIT University in Melbourne while pursuing PhD research that examines computational models in architecture.</p>
<div class="imgbig"><img id="image559" src="http://www.generatorx.no/wp-content/uploads/gx20_dessens_theverymany.jpg" alt="David Dessens / Skylar Tibbits - Theverymany" /></p>
<p><a href="http://sanchtv.com/">David Dessens</a> / <a href="http://www.theverymany.net/">Skylar Tibbits &#8211; Theverymany</a></p>
</div>
<p><strong><a href="http://sghr.jp/projects/">&raquo; David Dessens [FR]</a></strong> has quickly become an inspiration within the <a href="http://www.vvvv.org" title="VVVV">VVVV</a> community, known for his dynamic forms and strong graphic style. He will show his realtime performance systems at the Club Transmediale in <a href="http://www.clubtransmediale.de/club-transmediale/program/01/ra-vs-ctm-golden-groove.html" title="concert with Fabian Lamar">concert with Fabian Lamar</a>, as well as doing a VJ set.</p>
<p><strong><a href="http://www.sjet.us/">&raquo; Skylar Tibbits [US]</a></strong> is one part of <a href="http://www.theverymany.net" title="Theverymany">Theverymany</a>, an architectural collective formed by Marc Fornes to explore &#8220;protocols of precise indetermination&#8221;. Together, they curated the recent <a href="http://scriptedbypurpose.net/" title="Scriptedbypurpose">Scriptedbypurpose</a> exhibition, an important survey of the current trend of computational architecture. Theverymany is also taking part in the Generator.x 2.0 exhibition with <a href="http://www.theverymany.net/2008/01/080124exhibition-aperiodicvertebrae.html" title="Aperiodic_Vertebrae">Aperiodic_Vertebrae</a>, a new installation composed of nearly 500 elements.</p>
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		</item>
		<item>
		<title>Book: An Evolutionary Architecture</title>
		<link>http://www.generatorx.no/20070923/book-an-evolutionary-architecture/</link>
		<comments>http://www.generatorx.no/20070923/book-an-evolutionary-architecture/#comments</comments>
		<pubDate>Sun, 23 Sep 2007 21:40:40 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[alife]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[biology]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[john-frazer]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[text]]></category>
		<category><![CDATA[theory]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/20070923/book-an-evolutionary-architecture/</guid>
		<description><![CDATA[
Images from <a href="http://www.aaschool.ac.uk/publications/ea/" title="John Frazer's "An Evolutionary Architecture"">John Frazer's "An Evolutionary Architecture"</a>
A post on the excellent <a href="http://www.interactivearchitecture.org/an-evolutionary-architecture-john-frazer.html" title="Interactive Architecture">Interactive Architecture</a> blog reminds us that John Frazer&#8217;s classic book <a href="http://www.aaschool.ac.uk/publications/ea/" title="An Evolutionary Architecture"">An Evolutionary Architecture"</a> is downloadable as a PDF. Originally published in 1995 and now out of print, the book gives a fascinating history of experiments in computational architecture going back to the 1960&#8217;s. Frazer&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img src="http://www.generatorx.no/wp-content/uploads/070923_johnfrazer.jpg" alt="John Frazer: An Evolutionary Architecture"/></p>
<p>Images from <a href="http://www.aaschool.ac.uk/publications/ea/" title="John Frazer's "An Evolutionary Architecture"">John Frazer's "An Evolutionary Architecture"</a></p></div>
<p>A post on the excellent <a href="http://www.interactivearchitecture.org/an-evolutionary-architecture-john-frazer.html" title="Interactive Architecture">Interactive Architecture</a> blog reminds us that John Frazer&#8217;s classic book <a href="http://www.aaschool.ac.uk/publications/ea/" title="An Evolutionary Architecture"">An Evolutionary Architecture"</a> is downloadable as a PDF. Originally published in 1995 and now out of print, the book gives a fascinating history of experiments in computational architecture going back to the 1960&#8217;s. Frazer&#8217;s main interest is in the use of biological models in architecture, applying classic <a href="http://en.wikipedia.org/wiki/Artificial_life" title="Alife">Alife</a> models like cellular automata and genetic programming to spatial problems. </p>
<p>Given its age and that it was already a retrospective account when it was released, the historical perspective is one of the best aspects of the book. But this also means that many of the concepts are presented in a somewhat outdated way. Frazer&#8217;s approach to architecture is rather dry and academic, and his text can tend towards the bombastic. Still, the way he combines 1960&#8217;s utopian belief in systems with modern technology gives food for thought.</p>
<p>(In all modesty, there was a <a href="http://www.generatorx.no/20050705/two-classic-books-online/" title="Generator.x post about the book">Generator.x post about the book</a> all the way back in 2005.)</p>
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		<title>Meet IVY, the generative tiling coat rack</title>
		<link>http://www.generatorx.no/20070907/meet-ivy-the-generative-tiling-coat-rack/</link>
		<comments>http://www.generatorx.no/20070907/meet-ivy-the-generative-tiling-coat-rack/#comments</comments>
		<pubDate>Fri, 07 Sep 2007 03:58:57 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[Generative art]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[geometry]]></category>
		<category><![CDATA[ivy]]></category>
		<category><![CDATA[mos-office]]></category>
		<category><![CDATA[pattern]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[scriptedbypurpose]]></category>
		<category><![CDATA[tiling]]></category>
		<category><![CDATA[wall]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/20070907/meet-ivy-the-generative-tiling-coat-rack/</guid>
		<description><![CDATA[
Michael Meredith / mos Office: <a href="http://www.ivy.mos-office.net/" title="IVY coat rack">IVY coat rack</a>
Here is an unusual promotional quote: &#8220;IVY is a coatrack for people who hate coatracks and wall art for people who hate coats.&#8221; It might sound like hubris, but <a href="http://www.ivy.mos-office.net/" title="IVY">IVY</a> could just deliver.
Designed by Michael Meredith of New York architects <a href="http://www.mos-office.net/" title="mos">mos</a>, IVY consists of a set of building [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img src="http://www.generatorx.no/wp-content/uploads/070901_mos_ivy.jpg" alt="mos: Ivy coat rack"/></p>
<p>Michael Meredith / mos Office: <a href="http://www.ivy.mos-office.net/" title="IVY coat rack">IVY coat rack</a></p></div>
<p>Here is an unusual promotional quote: &#8220;IVY is a coatrack for people who hate coatracks and wall art for people who hate coats.&#8221; It might sound like hubris, but <a href="http://www.ivy.mos-office.net/" title="IVY">IVY</a> could just deliver.</p>
<p>Designed by Michael Meredith of New York architects <a href="http://www.mos-office.net/" title="mos">mos</a>, IVY consists of a set of building blocks. Y-shaped elements are joined by 4 different connectors to create geometric configurations that are reminiscent of <a href="http://en.wikipedia.org/wiki/Penrose_tiling" title="the Penrose tiling">the Penrose tiling</a>. The result is a wall-covering form that both looks good and is capable of bearing a moderate weight &#8211; perfect for hats and coats. </p>
<p><strong>Available in a few select colors</strong> (grey is stylish, but who doesn&#8217;t love chartreuse), IVY is sold in bags containing 16 Y elements with matching connectors. See the <a href="http://www.ivy.mos-office.net/" title="web site">web site</a> for images and a list of retailers. <a href="http://www.raredevice.net/item.php?item_id=267" title="Rare Device">Rare Device</a> sells a bag for $60, which seems affordable enough. There is a software demo in the form of a <a href="http://www.ivy.mos-office.net/applet/" title="Java applet">Java applet</a>, which shows the system growing in two dimensions. But playing with the real thing is probably a great deal more fun&#8230;</p>
<p>mos is in the <a href="http://www.scriptedbypurpose.net/" title="Scriptedbypurpose">Scriptedbypurpose</a> show, which opens today. See their <a href="http://scriptedbypurpose.wordpress.com/mos/" title="bio page">bio page</a> for more examples of computational strategies for architecture. </p>
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		<title>Media Architecture conference, London</title>
		<link>http://www.generatorx.no/20070831/media-architecture-conference-london/</link>
		<comments>http://www.generatorx.no/20070831/media-architecture-conference-london/#comments</comments>
		<pubDate>Fri, 31 Aug 2007 12:27:25 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Calls / Info]]></category>
		<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[artcom]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[labau]]></category>
		<category><![CDATA[media-architecture]]></category>
		<category><![CDATA[realities-united]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/20070831/media-architecture-conference-london/</guid>
		<description><![CDATA[If you don&#8217;t have plans for September 11-12 and would like an excuse to visit London, the <a href="http://www.mediaarchitecture.com/" title="Media Architecture conference">Media Architecture conference</a> at Central Saint Martins Innovation might make your day. Looking at the impact of large-scale integrated displays on architecture, it&#8217;s bound to feature plenty of inspiring presentations about the future of media architecture. Speakers include [...]]]></description>
			<content:encoded><![CDATA[<p>If you don&#8217;t have plans for September 11-12 and would like an excuse to visit London, the <a href="http://www.mediaarchitecture.com/" title="Media Architecture conference">Media Architecture conference</a> at Central Saint Martins Innovation might make your day. Looking at the impact of large-scale integrated displays on architecture, it&#8217;s bound to feature plenty of inspiring presentations about the future of media architecture. Speakers include Joachim Sauter from <a href="http://www.artcom.de/index.php?lang=en" title="ART+COM">ART+COM</a>, Tim Edler from <a href="http://www.realities-united.de/" title="Realities united">Realities united</a>, Els Vermang from <a href="http://lab-au.com/">Lab[au]</a> and <a href="http://www.mediaarchitecture.com/programme.html" title="many more">many more</a>.</p>
<p>They&#8217;re offering a limited number of last minute tickets starting tomorrow, giving full access for a very reasonable £150. Sounds like a good deal.</p>
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		<title>Computational architecture: Theverymany</title>
		<link>http://www.generatorx.no/20060524/computational-architecture-theverymany/</link>
		<comments>http://www.generatorx.no/20060524/computational-architecture-theverymany/#comments</comments>
		<pubDate>Tue, 23 May 2006 23:03:33 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[Generative art]]></category>
		<category><![CDATA[Tools & code]]></category>
		<category><![CDATA[aa]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[autolisp]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[cad]]></category>
		<category><![CDATA[cgi]]></category>
		<category><![CDATA[computational]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[rhino]]></category>
		<category><![CDATA[rhinoscript]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=443</guid>
		<description><![CDATA[
Fornes / Nowak / Corcilius: <a href="http://www.theverymany.net/2006/05/rh3060503royalacademiesubmission.html" title="From DIN to DIM">From DIN to DIM</a>
For a different take and a different scripting language, go read <a href="http://www.theverymany.net/" title="theverymany">theverymany</a>, Marc Fornes&#8217; blog on his experiments in computational architecture. 98% of his blog so far is <a href="http://www.rhino3d.com/developer.htm" title="Rhinoscript code">Rhinoscript code</a> for creating generative structures, accompanied by intriguing illustrations. It makes you want to work with Rhino just [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img src="/i/060523_theverymany.jpg" alt="Name: Project" /></p>
<p>Fornes / Nowak / Corcilius: <a href="http://www.theverymany.net/2006/05/rh3060503royalacademiesubmission.html" title="From DIN to DIM">From DIN to DIM</a></p></div>
<p>For a different take and a different scripting language, go read <a href="http://www.theverymany.net/" title="theverymany">theverymany</a>, Marc Fornes&#8217; blog on his experiments in computational architecture. 98% of his blog so far is <a href="http://www.rhino3d.com/developer.htm" title="Rhinoscript code">Rhinoscript code</a> for creating generative structures, accompanied by intriguing illustrations. It makes you want to work with Rhino just to be able to see it run.</p>
<p>For those who don&#8217;t know it, Rhinoscript is a VBScript language used to control Rhino, a high-end 3D package used for anything from CAD/CAM and visualization to computer animation. Rhino is popular with coding architects, sculptors and CGI heads alike. It&#8217;s not as old skool as <a href="http://en.wikipedia.org/wiki/AutoLISP" title="AutoCAD and AutoLISP">AutoCAD and AutoLISP</a>, which has been used for computational architecture since 1986. But it&#8217;s likely a lot more useful. </p>
<p><strong><a href="http://www.theverymany.net/" title="theverymany">theverymany</a> is refreshingly focused on sketches and code</strong>, but there is documentation of one interesting recent project: <a href="http://www.theverymany.net/2006/05/rh3060503royalacademiesubmission.html" title=""From DIN to DIM"">"From DIN to DIM"</a>, a &#8220;series of experimentations looking at transitions between the German Standard of design to self-similar objects controled by declared variables&#8230;&#8221;. Done with Vincent Nowak and Claudia Corcilius, it consists of generative formal studies, using nested loops to generate structure.</p>
<p>As with much computational architecture, the results are visually very compelling. The techno-organic tower structures recall fashions in blobby architecture, while simultaneously reminding one of 70s sci-fi book covers. The translation of simple code structures into complex and appealing form seems effortless, it would certainly be interesting to see the slides shown in higher detail.</p>
<p><strong>Marc Fornes is a graduate</strong> of the <a href="http://www.aaschool.ac.uk/aadrl/" title="AA's Digital Research Labotary">AA's Digital Research Labotary</a> class, and is currently working as an architect for Zaha Hadid Ltd. He indicates in the sidebar of his blog that his rhinoscript library might be available as open source.</p>
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		<title>SPOTS media facade</title>
		<link>http://www.generatorx.no/20051126/spots-media-facade/</link>
		<comments>http://www.generatorx.no/20051126/spots-media-facade/#comments</comments>
		<pubDate>Sat, 26 Nov 2005 14:02:59 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[berlin]]></category>
		<category><![CDATA[facade]]></category>
		<category><![CDATA[germany]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[public]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=324</guid>
		<description><![CDATA[
Realities:United: <a href="http://www.spots-berlin.de/en/index.php?col=1" title="SPOTS media facade">SPOTS media facade</a>
Berlin&#8217;s Potsdamer Platz is getting new eyes. The <a href="http://www.spots-berlin.de/en/index.php?col=1" title="SPOTS media facade">SPOTS media facade</a> opens Sunday on the Park Kolonnaden building. SPOTS will be a gallery for a series of curated art projects for public space. Commissioned by ad agency Café Palermo Pubblicità for HVB Immobilien AG, the installation was designed by <a href="http://www.realities-united.de/" title="Realities:United">Realities:United</a>, a Berlin-based [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img src="/i/051126_spotsfacade.jpg" alt="Realities:United - SPOTS media facade" /></p>
<p>Realities:United: <a href="http://www.spots-berlin.de/en/index.php?col=1" title="SPOTS media facade">SPOTS media facade</a></p></div>
<p>Berlin&#8217;s Potsdamer Platz is getting new eyes. The <a href="http://www.spots-berlin.de/en/index.php?col=1" title="SPOTS media facade">SPOTS media facade</a> opens Sunday on the Park Kolonnaden building. SPOTS will be a gallery for a series of curated art projects for public space. Commissioned by ad agency Café Palermo Pubblicità for HVB Immobilien AG, the installation was designed by <a href="http://www.realities-united.de/" title="Realities:United">Realities:United</a>, a Berlin-based architecture studio with previous experience in creating large-scale light installations. Their <a href="http://www.bix.at/" title="BIX facade for Kunsthaus Graz">BIX facade for Kunsthaus Graz</a> garnered much international attention, and won them more than a few awards.</p>
<p>SPOTS will last for 18 months, with four commissioned works by Jim Campbell, Rafael Lozano-Hemmer, Carsten Nicolai and Realities:United in collaboration with John Dekron. The selection was curated by Andreas Broeckmann, director of the Transmediale festival. Visitors to <a href="http://www.transmediale.de/" title="Transmediale 2006">Transmediale 2006</a> will have a chance to see all four works, as they are shown one per day in a special showing for the festival.</p>
<p>It should be noted that <a href="http://en.wikipedia.org/wiki/Potsdamer_Platz" title="Potsdamer Platz">Potsdamer Platz</a> is a problematic space in Berlin. Depending on who you ask, it&#8217;s either a symbol of regeneration or an attempt to erase history. A vibrant city center in the 1920s, it was practically destroyed in World War II and then divided by the Berlin Wall. It became a no-go zone, empty and desolate. </p>
<p>With the Wall down in 1989, the empty Potsdamer Platz became a prime investment opportunity and saw aggressive commercial development. The area is now dominated by corporate headquarters, three cinema multiplexes, restaurants and a shopping mall. The <a href="http://www.sonycenter.de/" title="Sony Center">Sony Center</a> is one of the most ambitious building projects in the area, and has achieved iconic status. While detractors will lecture you on the horrors of modern architecture and inorganic urban planning, the area is a de facto success, with 70 000 visitors per day.</p>
<p>The official opening is Sunday November 27 (tomorrow) at 17:00, so if you&#8217;re in the neighbourhood you can catch the official presentation of the project. Be sure to bring warm clothes.</p>
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		<title>Book: &#8220;4dspace: Interactive Architecture&#8221;</title>
		<link>http://www.generatorx.no/20051006/book-4dspace-interactive-architecture/</link>
		<comments>http://www.generatorx.no/20051006/book-4dspace-interactive-architecture/#comments</comments>
		<pubDate>Thu, 06 Oct 2005 09:36:14 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Computational design]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[4d]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[space]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=262</guid>
		<description><![CDATA[
<a href="http://www.amazon.com/gp/product/0470090928/102-9119885-9805732?v=glance&#038;n=283155&#038;v=glance" title="4dspace: Interactive Architecture">4dspace: Interactive Architecture</a>
This looks like an interesting book. The <a href="http://eu.wiley.com/WileyCDA/Section/id-2449.html" title="Architectural Design series">Architectural Design series</a> from Wiley has long been excellent chroniclers of new trends in technology-based architecture practices.
In the next few years, emerging practices in interactive architecture are set to transform the built environment. ‘Smart’ design was once regarded as the preserve of museum exhibits or Jumbotrom [...]]]></description>
			<content:encoded><![CDATA[<div class="imgleft" style="width:200px"><img src="/i/051005_4dspace.jpg" alt="4dspace: Interactive Architecture" /></p>
<p><a href="http://www.amazon.com/gp/product/0470090928/102-9119885-9805732?v=glance&#038;n=283155&#038;v=glance" title="4dspace: Interactive Architecture">4dspace: Interactive Architecture</a></p></div>
<p>This looks like an interesting book. The <a href="http://eu.wiley.com/WileyCDA/Section/id-2449.html" title="Architectural Design series">Architectural Design series</a> from Wiley has long been excellent chroniclers of new trends in technology-based architecture practices.</p>
<div class="quote">In the next few years, emerging practices in interactive architecture are set to transform the built environment. ‘Smart’ design was once regarded as the preserve of museum exhibits or Jumbotrom advertising screens, but &#8216;multi-mediated&#8217; interactive design has started entering into every domain of public and private life as a spatial medium, interactive architecture is revolutionising and reinventing our work, leisure and domestic spaces.</div>
<p>The book has world-class contributors like Ron Arad, Usman Haque and several other usual suspects. Curiously, the French architect François Roche of <a href="http://www.new-territories.com/" title="R&#038;Sie">R&#038;Sie</a> is absent (Bruce Sterling writes about him <a href="http://www.wired.com/wired/archive/13.02/view.html?pg=4" title="here">here</a>, as is Toyo Ito (although in Ito&#8217;s case that might be due to his being over-published&#8230;)</p>
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