04:40
Generator.x 2.0 kicks off this Thursday with an evening of presentations open to the general public. This is the first of two such evenings, bringing the topics of the workshop to a larger audience and providing a discursive track to an otherwise hands-on event.
- Keynote: Marius Watz [NO]
- Boris Müller [DE]
- Satoru Sugihara – Morphosis [JP/US]
- Eno Henze [DE]
If you are in Berlin we hope to see you at the Ballhaus Naunynstrasse!
» Marius Watz [NO] is an artist exploring visual abstraction through generative systems, and has recently started using rapid prototyping to translate his forms into physical space. He is the founder of Generator.x as well as a lecturer at the Oslo School of Architecture and the Oslo National Academy of the Arts (KHiO).
» Boris Müller [DE] is Professor of Interaction Design at FH Potsdam. Educated at the Royal College of Art in London, he is a veteran of computational designer. His series of works for Poetry on the Road has received multiple awards.
» Satoru Sugihara [JP/US] is a computational designer at the renowned architecture studio Morphosis, having previously worked with Greg Lynn Form and DR_D (Dagmar Richter). Possessing Master degrees in both computer Sscience and architecture, he uses parametric systems to investigate adaptive solutions to spatial problems.
» Eno Henze [DE] explores the duality between computational and human processes, often combining manual labor with generative systems. Dissatisfied with the screen as interface, he is constantly experimenting with innovative modes of presentation.
07:06
Generator.x 2.0: Daniel Widrig (MRGD) / Nicholas Bruscia
Generator.x 2.0: Beyond the screen is now only a week away, and we’re busy planning the last details. The call for participants was a definitive success, allowing us the privilege of a strong group of candidates to choose from. Participants were selected for the quality of their work as well as for their diverse approaches to digital fabrication. The result is an interesting mix of artists, architects and designers, united by their use of code-based processes, but showing very different strategies and intentions in their work.
For now the Club Transmediale site has the most complete list of Generator.x 2.0 events. In addition to the workshop and exhibition, there will also be two evenings of public presentations. A precise schedule with more details will be published here in the coming days.
- Andreas Nicolas Fischer (DE)
- Martin Bauer - Lasern (US)
- Nicholas Bruscia (US)
- David Dessens aka Sanch (FR)
- Fabio Franchino - TODO.IT (IT)
- Martin Fuchs - HyperWerk (CH)
- Eno Henze (DE)
- Leander Herzog - HyperWerk (CH)
- Andreas Krach - HyperWerk (CH)
- Holger Lippmann (DE)
- Giorgio Olivero - TODO.IT (IT)
- Dennis Paul - Art+Com (DE)
- Tim Schork - Mesne (DE/AUS)
- Susanne Stauch (DE)
- Satoru Sugihara – Morphosis (JP/US)
- Alessandro Tellini - HyperWerk (CH)
- Philip Whitfield - HyperWerk (CH)
- Daniel Widrig – MRGD (DE/UK)
08:56
From Flickr – Erik Natzke: Skyy / Summertime / MLCP 1c
We recently posted an entry about the rise of Flickr as a community resource for artists and designers working with computational strategies. Well-known figures like Erik Natzke post documentation of their work, while Flickr groups like Processing.org, VVVV and Create Digital Motion gather a wide variety of people, with great diversity and high quality of work.
Nevertheless, there is still not a good general group dedicated to generative art and computational design. The tool-oriented groups are great, but naturally confine themselves to topics related to those platforms. The remaining handful of “digital art” groups typically suffer from varying quality and unclear guidelines. They are also frequently flooded with Photoshop collages and dubious fractals, meaning that the signal-to-noise ratio can be quite low.
From Flickr – Dave Bollinger: Tangle
As some readers may know, there is in fact already a Generator.x group on Flickr. It has sadly been inactive for some time, being originally intended to document Generator.x events. It seems like a no-brainer to repurpose what is essentially a dead group and turn it into an arena for work that is related to the scope of Generator.x.
If you are a Flickr user creating work using computational strategies, please join the group and contribute to the community. Add old favorites as well as new work, post exhibition announcements in the discussion area and generally make yourself at home. As long as your images are clearly related to the topics of Generator.x, it doesn’t matter what tool or material was used to produce them.
A Generator.x Flickr badge to display images from the group is in the works. We’re looking forward to seeing what you’ll post!
Update: The Flickr badge has been implemented (using the excellent phpFlickr library), and can be seen in the sidebar on the left.
12:48
Karsten Schmidt: enerugii wa antee shite inai I (Unstable Energy I)
Mark Napier: Genesis (7 bit)
FURTHER PROCESSING: Generative art, open systems
23.09.-11.11.2006, Kunstverein Medienturm, Graz
Pablo Miranda Carranza (ES), Fabio Franchino (IT), Ben Fry (USA), Golan Levin (USA), Lia (AT), Mark Napier (USA), C.E.B. Reas (USA), Martin Wattenberg (USA), Marius Watz (NOR). Curated by Sandro Droschl and Marius Watz.
FURTHER PROCESSING uses the Open Source software Processing as a departure point to examine positions based on computational processes. Programming has always been a component in computer-based media art, but there is now an increasing interest in software and the computer code itself as methods of artistic exploration. Combined with the emergence of a new generation raised on microcomputers, BASIC programming and the Internet, this has produced a new movement within the media art scene, one which is concerned with code-based abstraction and the art of the database.
GENERATIVE ART: The system as art object
All software is by its nature based on systems. It is not surprising then that much software-based art is concerned with the system itself as an object of investigation. Loosely grouped under the term Generative Art, this work goes beyond the simple desire to use code as a tool. Instead, algorithms and code structures become the framework and material for the work itself.
Historical art movements like Conceptual Art, Minimalism, Fluxus and Op Art, as well as artists like Bridget Riley and Sol LeWitt, can serve as a background for understanding this artistic practice. At the same time. the importance of new scientific theories like complexity theory, emergence and artificial life should not be ignored. Advances in contemporary electronic music is another influence, with several of the artists working with musicians to produce software-based performance systems for the synaesthetic combination of sound and image in a live context.
Lia: O.I.G.C / C.E.B. Reas: Process 9 (software 3)
Within FURTHER PROCESSING several artists adopt a generative position, but with distinct formal interests. Lia and C.E.B. Reas use kinetic processes as an analog to drawing, leaving complex traces on the screen’s canvas that become heavily layered surfaces. They both show a sparse use of form and color, but while Lia exhibitis a minimalist aesthetic, Reas’ work is richly layered and complex. Fabio Franchino explores the computation as a design tool by commenting on the nature of pattern, which itself can be said to be a practice of rules. His “Unfinished Wall” describes a pattern that is non-repeating, which through procedural creation could be generated on a vast scale.
Karsten Schmidt and Marius Watz deal with the evolution of structures in space, tracing out virtual sculptural forms on the screen. Here vivid color and density of the forms is used to great effect, producing bold spatial compositions. Finally, Mark Napier's “Genesis (7 bit)” is daring enough to use the text of Genesis from the Old Testament as raw material, interpreting the letters as the coordinates for points in space. The resulting arcs and filament-like traces are delicate and mesmerizing.
The generative works in FURTHER PROCESSING present an aesthetic of complexity, concerned with formal explorations of spatial and temporal parameters. Ranging from the opulent to the minimalist, these pieces comfortably bridge the gap between an electronic image culture and traditions in drawing and painting.
For more information, see Kunstverein Medienturm.
To be followed by pt.#2, on Data art.
13:56
Wednesday 7th of June – Saturday 10th of June
at Atelier Nord Oslo/Norway by Susanne Jaschko & Erich Berger
Free participation
[...]
Urban public space operates as an interface between the individual and the public. It is a highly social, political and economic space. Nowadays digital technologies are omnipresent in this space, employed as systems for communication, control and organisation. The use and application of these technologies have strongly effected our understanding, perception and behaviour of public and private spaces.
The workshop will deal with the public space as field of artistic expression. We will analyse the properties and conditions of public space and the potential for art responding to this specific environment. Special attention will be laid on art and design using the existing technological infrastructure.
Deadline: 19 May 2006
URL: Complete text of the call for participation
11:55
Generator.x: The concert tour on Flickr
Our gig in Tromsø last night was a success, possibly the best night on the tour both in terms of audience response and quality of the sets. The audience soaked up sounds and images enthusiastically, and gave immediate positive response. Once again Tromsø audiences prove that they are open to new ideas.
The mood was clearly aided by the intimate setting, Kaos is a small club with low ceilings and we were happy that we managed to set up our two screens without too much trouble. Once up, they really transformed the space.
Our thanks go out to Kolbjørn and his crew at Kaos for support and love, and to Geir Jenssen for playing an eclectic mix between sets and softening up the audience for us. Thanks also to Ny Musikk for supporting the concert. This was a great experience, and we hope to come back to Tromsø in the future. They have several small festivals etc, so there is hope…
Today we play Union Scene in Drammen, tomorrow we go to Tou Scene in Stavanger. In Stavanger we will share the stage with the excellent FE-MAIL, Maja Ratke and Hild Sofie Tafjord. Emi Maeda has played with them before, and we’re looking at a possibility of some sort of jam.
Elsewhere tomorrow, Alexander Rishaug (producer and co-curator of the Generator.x tour) is producing a new version of his Random Cube event at Black Box in Oslo tomorrow, Saturday 29th. Playing are Phill Niblock, Thomas Ankersmit, Moha!, Kevin Blechdom and DJ Erik Skodvin. If you’re in Oslo, you know where to be.
15:19
Generator.x: The concert tour on Flickr
The Generator.x concert tour continues. We are now in Tromsø, north of the Arctic Circle and historically home to a significant scene for electronic music. Artists like Biosphere (Geir Jenssen) and Mental Overdrive (Per Martinsen) became an influential force on an international level, with much resulting talk of an “arctic sound”. The arctic tag has since been applied to many Norwegian electronic acts that feature dark, organic beats.
Biosphere in particular is regarded as one of the grandfathers of ambient techno, with albums like “Patashnik” and “Substrata” exploring a restrained and crystalline sound. We are therefore honored to be able to say that Geir Jenssen will be DJ’ing for the Generator.x event tonight. We hope we make it will make it worth it for him to do this rare DJ set. For more information on Biosphere, see his web site or the excellent Wikipedia: Biosphere article.
The concert itself will take place in a small club called Kaos, which variously functions as football pub, concert stage and general hangout. Kaos is an unpretentious venue, but can nevertheless boast of a serious pedigree hosting artists like Röyksopp, Timbuktu, Darren Laws, Tungtvann, etc.
Yesterday we played at Landmark in Bergen, with the support of BEK and Ny Musikk. The Bergen scene is a powerhouse of experimental music and sound art, and Landmark is the centre of much of this activity. Bergen is also home to one of the artists on the tour, Espen Sommer Eide aka Phonophani. Espen originally comes from Tromsø, so today’s concert will be a double home-coming event for him.
Check the Generator.x: The concert tour photo set on Flickr for snapshots of the tour.
00:08
Due to the current concert tour (which is going very well, expect an update very soon) blogging has been a low priority. Here are a few interesting things we’ve noticed recently:
- Atelier Nord has a call for participation for a workshop called The Empire’s New Clothes - Art, Fashion and Technology. The deadline is today – Monday 24 April, so if fashion is your thing hurry up and send them a CV and statement of intent. Apologies for the late post of this call
- Switchboard is a new Processing library written by Jeffrey Crouse. It implements a general application layer for using web services with Processing. Services already implemented to varying degrees are “google, yahoo, msn, allmusic, shoutcast, foaf, and rss/atom feeds”.
- Linkology by Ben Fry is a project for New York Magazine showing link connections between the top 50 blogs. I’ve been meaning to blog it forever, but never got around to it so I’m simply linking it here.
- Visualcomplexity keeps adding new projects. Some new favorites are Essence of Rabbit (by our Berlin friends at Pictoplasma) and Font 004 - Community by Marian Bantjes. Interesting to see that Visualcomplexity is including projects that don’t fit a strict infoviz focus. If you haven’t checked in for a while then take a look and consider subscribing to their RSS feed. It’s well worth it.
Photos and video of the Generator.x tour should go online in the next few days.
01:29
Generator.x: The concert tour (Phonophani, Lia vs. Emi Maeda)
Generator.x: The concert tour – 19-29 April, 2006
Phonophani (NO) / Marius Watz (NO)
Emi Maeda (JP) / Lia (AT)
Frank Bretschneider (DE)
This week sees the beginning of the Generator.x concert tour, with 7 dates all over Norway – we’ll even go north of the Arctic Circle. The tour is produced by Rikskonsertene, and presents a selection of artists working with generative strategies in the intersection between sound and visual performance. Co-curators are Marius Watz and Alexander Rishaug, the latter also known for his music and his RandomSystem festival projects.
Norwegian Phonophani (aka Espen Sommer Eide) will play glitchy improvisations using Max/MSP, accompanied by generative visuals by Marius Watz. Helsinki-based harpist Emi Maeda will play harp combined with electronic sound manipulations, with Lia doing visuals. Finally we are pleased to be joined by Frank Bretschneider from Berlin, one of the founders of the renowned Raster-Noton label and a veteran of minimalist beats and sine wave abstractions. In what could be seen as a continuation of the Gesamtkunstwerk tradition, Bretschneider also produces visuals from his sound works.
Photos from the tour will be put online on Flickr.
Generator.x: Tour dates
- 19 April, Oslo: Presentation at NoTAM Forum
- 20 April, Trondheim: Blæst (w/ Monolithic)
- 21 April, Oslo: Blå
- 22 April, Fredrikstad: St.Croix huset
- 26 April, Bergen: Landmark
- 27 April, Tromsø: KAOS
- 28 April, Drammen: Union Scene
- 29 April, Stavanger: Tou Scene (w/ FE-MAIL)
Our thanks go to Rikskonsertene, Alexander Rishaug and local organizers like TEKS, BEK and Tou Scene for making this tour possible.
For information about the concert that took place during the Generator.x conference in Oslo, please visit the Generator.x Club page.
00:01
This is mostly of interest for Norwegian and Nordic readers, but the experimental network organization PNEK (i.e. “Production Network for Electronic Art”) has published a report on the first four years of their exists. PNEK was created to promote collaboration and knowledge production in the Norwegian electronic art scene, and was one of supporters of the Generator.x events in Oslo last year.
For more information about the PNEK and the Norwegian network model for the support of electronic art, read this previous post. Last year a decision was made to continue the PNEK project past its initial four year trial period, but the details of the future of the organization and in particular its finances are uncertain.
The report is unfortunately only available in Norwegian. While much of the statistics and straight facts are only relevant to PNEK, there is also an article by Grethe Melby about the network function in Norway. This could be of interest to other countries looking for a model for supporting the electronic arts.
Download the report here:
http://pnek.no/pnekrapport_2001_2005.pdf (PDF, 4 MB)



