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	<title>Generator.x: Software and generative strategies in art and design &#187; Texts &amp; theory</title>
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	<link>http://www.generatorx.no</link>
	<description>Software and generative strategies in art and design</description>
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		<title>abstrakt Abstrakt: Zimoun</title>
		<link>http://www.generatorx.no/20101218/abstrakt-abstrakt-zimoun/</link>
		<comments>http://www.generatorx.no/20101218/abstrakt-abstrakt-zimoun/#comments</comments>
		<pubDate>Sat, 18 Dec 2010 10:32:47 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Sound works]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[mechanical]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[sound]]></category>
		<category><![CDATA[sound art]]></category>
		<category><![CDATA[Zimoun]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=766</guid>
		<description><![CDATA[
Zimoun: 150 prepared dc-motors, filler wire 1.0 mm
2009/2010, 730&#215;120cm
Zimoun creates complex kinetic sound sculptures by arranging industrially produced parts according to seemingly simple rules. Using motors, wires, ventilators etc., he creates closed systems that develop their own behavior and rules similarly to artificial creatures. Once running, they are left to themselves and go through an [...]]]></description>
			<content:encoded><![CDATA[<div class="imgBig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Zimoun-01.jpg" alt="abstrakt Abstrakt: Zimoun" title="abstrakt Abstrakt: Zimoun" width="570" height="380" class="alignnone size-full wp-image-767" /></div>
<p><strong><a href="http://www.zimoun.ch">Zimoun: 150 prepared dc-motors, filler wire 1.0 mm</a><br />
2009/2010, 730&#215;120cm</strong></p>
<p>Zimoun creates complex kinetic sound sculptures by arranging industrially produced parts according to seemingly simple rules. Using motors, wires, ventilators etc., he creates closed systems that develop their own behavior and rules similarly to artificial creatures. Once running, they are left to themselves and go through an indeterminable process of (de)generation.</p>
<p>These quasi autonomous creatures exist in an absolutely synthetic sphere of lifeless matter. However, within the precise, determinist systems creative categories suddenly reappear, such as deviation, refusal and transcience out of which complex patterns of behavior evolve.</p>
<p><span id="more-766"></span><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Zimoun-04.jpg" alt="abstrakt Abstrakt: Zimoun" title="abstrakt Abstrakt: Zimoun" width="570" height="380" class="alignnone size-full wp-image-769" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Zimoun-03.jpg" alt="abstrakt Abstrakt: Zimoun" title="abstrakt Abstrakt: Zimoun" width="570" height="380" class="alignnone size-full wp-image-768" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Zimoun-05.jpg" alt="abstrakt Abstrakt: Zimoun" title="abstrakt Abstrakt: Zimoun" width="570" height="380" class="alignnone size-full wp-image-770" /></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: Jorinde Voigt</title>
		<link>http://www.generatorx.no/20101217/abstrakt-abstrakt-jorinde-voigt/</link>
		<comments>http://www.generatorx.no/20101217/abstrakt-abstrakt-jorinde-voigt/#comments</comments>
		<pubDate>Fri, 17 Dec 2010 20:32:43 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Beauty of numbers]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[diagram]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[graph]]></category>
		<category><![CDATA[Jorinde Voigt]]></category>
		<category><![CDATA[mapping]]></category>
		<category><![CDATA[NODE10]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=760</guid>
		<description><![CDATA[
Jorinde Voigt: Territorium (4), VI/aus: Position 1-x; Nord-Süd-Achse; Zentren A-Z; Position-Zentrum/Identisch; Territorium 1-x; Zentrum 1-x; N,S,W,O; Drehrichtung der Himmelsrichtung im Verlauf; Konstruktion; Dekonstruktion; Countup-Countdown-Loop: 1-x Tage; Kontinentalgrenze
Rome, 2010
70&#215;100cm, ink, pencil on paper, signed original
The drawings of Jorinde Voigt are means to project order onto her environment. She formalizes and orders aspects, objects and impressions to [...]]]></description>
			<content:encoded><![CDATA[<div class="imgBig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Jorinde-Voigt.jpg" alt="abstrakt Abstrakt: Jorinde Voigt" title="abstrakt Abstrakt: Jorinde Voigt" width="570" height="398" class="alignnone size-full wp-image-761" /></div>
<p><strong><a href="http://jorindevoigt.com/">Jorinde Voigt:</a> Territorium (4), VI/aus: Position 1-x; Nord-Süd-Achse; Zentren A-Z; Position-Zentrum/Identisch; Territorium 1-x; Zentrum 1-x; N,S,W,O; Drehrichtung der Himmelsrichtung im Verlauf; Konstruktion; Dekonstruktion; Countup-Countdown-Loop: 1-x Tage; Kontinentalgrenze<br />
Rome, 2010<br />
70&#215;100cm, ink, pencil on paper, signed original</strong></p>
<p>The drawings of Jorinde Voigt are means to project order onto her environment. She formalizes and orders aspects, objects and impressions to form complex graphs, applying both objective (scientific) methods and subjective decisions. The system designs thus bear a scientific character, but upon closer inspection they can neither be generalized nor be deciphered in terms of applicability. The drawings constitute &#8217;subjective abstractions&#8217; that can only be read as aesthetic products, as symbols for the time&#8217;s penchant for formalization, and as such elude any concrete application as patterns or logic.</p>
<p><span id="more-760"></span><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Jorinde-Voigt-02.jpg" alt="abstrakt Abstrakt: Jorinde Voigt (detail)" title="abstrakt Abstrakt: Jorinde Voigt (detail)" width="570" height="380" class="alignnone size-full wp-image-762" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: SOFTlab</title>
		<link>http://www.generatorx.no/20101213/abstrakt-abstrakt-softlab/</link>
		<comments>http://www.generatorx.no/20101213/abstrakt-abstrakt-softlab/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 10:00:47 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Comp. architecture]]></category>
		<category><![CDATA[Generative art]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[Digital fabrication]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[site-specific]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=751</guid>
		<description><![CDATA[
SOFTlab: (n)arcissus, 2010
Site-specific installation, laser cut mylar &#038; acrylic
&#8220;(n)arcissus&#8221; is a site-specific spatial intervention in the stairwell of the Frankfurter Kunstverein, an artificial skin that drops down through the vertical space using gravity as a principle. By designing the form as a parametric model SOFTlab are able to manipulate the formal qualities of the final [...]]]></description>
			<content:encoded><![CDATA[<div class="imgBig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_SOFTlab_01.jpg" alt="abstrakt Abstrakt: SOFTlab" title="abstrakt Abstrakt: SOFTlab" width="570" height="267" class="alignnone size-full wp-image-752" /></div>
<p><strong><a href="http://softlabnyc.com/">SOFTlab: (n)arcissus, 2010</a><br />
Site-specific installation, laser cut mylar &#038; acrylic</strong></p>
<p>&#8220;(n)arcissus&#8221; is a site-specific spatial intervention in the stairwell of the Frankfurter Kunstverein, an artificial skin that drops down through the vertical space using gravity as a principle. By designing the form as a parametric model SOFTlab are able to manipulate the formal qualities of the final output while simultaneously optimizing it for physical construction. Their script breaks the surface down into individual surfaces for laser cutting, producing the unique modules needed to produce the larger structure.</p>
<p>Digital tools are not new to the field of architecture, but the last few years have seen an explosion in the use of generative systems combined with digital manufacturing processes. This new style of computational architecture explores the creation of complex forms based on parametric processes,  giving rise to a new range of architectural expression while eliminating the economy of mass-produced form. Positioned at the heart of this movement, SOFTlab is an emerging architectural practice whose work combines scripted processes with knowledge of materials and principles of construction.</p>
<p><span id="more-751"></span><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_SOFTlab_02.jpg" alt="abstrakt Abstrakt: SOFTlab" title="abstrakt Abstrakt: SOFTlab" width="570" height="420" class="alignnone size-full wp-image-753" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_SOFTlab_03.jpg" alt="abstrakt Abstrakt: SOFTlab" title="abstrakt Abstrakt: SOFTlab" width="570" height="380" class="alignnone size-full wp-image-754" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_SOFTlab_04.jpg" alt="abstrakt Abstrakt: SOFTlab" title="abstrakt Abstrakt: SOFTlab" width="570" height="380" class="alignnone size-full wp-image-755" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_SOFTlab_05.jpg" alt="abstrakt Abstrakt: SOFTlab" title="abstrakt Abstrakt: SOFTlab" width="570" height="380" class="alignnone size-full wp-image-756" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: Patrick Raddatz</title>
		<link>http://www.generatorx.no/20101212/abstrakt-abstrakt-patrick-raddatz/</link>
		<comments>http://www.generatorx.no/20101212/abstrakt-abstrakt-patrick-raddatz/#comments</comments>
		<pubDate>Sun, 12 Dec 2010 20:13:02 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[computers]]></category>
		<category><![CDATA[control room]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[Patrick Raddatz]]></category>
		<category><![CDATA[photography]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=744</guid>
		<description><![CDATA[
Patrick Raddatz: At the Control Room, 2007
Photographs, ca. 57&#215;70cm framed
Control rooms are the nerve centers of a world permeated by systems of abstraction. In these concentrated places, the ‘status quo’ of the systems that surround us forms an aesthetic surface. Signals and values serve to make control decisions for the system. Here the human and the system [...]]]></description>
			<content:encoded><![CDATA[<div class="imgBig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Patrick_Raddatz_01.jpg" alt="abstrakt Abstrakt: Patrick Raddatz" title="abstrakt Abstrakt: Patrick Raddatz" width="570" height="419" class="alignnone size-full wp-image-746" /></div>
<p><strong><a href="http://ion.li/projekte-projects/at-the-control-room">Patrick Raddatz: At the Control Room, 2007</a><br />
Photographs, ca. 57&#215;70cm framed</strong></p>
<p>Control rooms are the nerve centers of a world permeated by systems of abstraction. In these concentrated places, the ‘status quo’ of the systems that surround us forms an aesthetic surface. Signals and values serve to make control decisions for the system. Here the human and the system communicate using the control room as an ‘interface’.</p>
<p>However, (information) architectures are only seemingly neutral and arranged according to inherent necessities. The photo series by Patrick Raddatz reveals how much user interfaces are not purely functional but are a ‘projection screen’ for the utopias of their times; subject to fashion and taste, they ultimately turn into cultural clichés of our society.</p>
<p><span id="more-744"></span><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Patrick_Raddatz_01.jpg" alt="abstrakt Abstrakt: Patrick Raddatz" title="abstrakt Abstrakt: Patrick Raddatz" width="570" height="419" class="alignnone size-full wp-image-746" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Patrick_Raddatz_04.jpg" alt="abstrakt Abstrakt: Patrick Raddatz" title="abstrakt Abstrakt: Patrick Raddatz" width="570" height="360" class="alignnone size-full wp-image-749" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Patrick_Raddatz_02.jpg" alt="abstrakt Abstrakt: Patrick Raddatz" title="abstrakt Abstrakt: Patrick Raddatz" width="570" height="341" class="alignnone size-full wp-image-747" /></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: John Powers</title>
		<link>http://www.generatorx.no/20101210/abstrakt-abstrakt-john-powers/</link>
		<comments>http://www.generatorx.no/20101210/abstrakt-abstrakt-john-powers/#comments</comments>
		<pubDate>Fri, 10 Dec 2010 17:50:06 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Generative art]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[John Powers]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[site-specific]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=735</guid>
		<description><![CDATA[
John Powers: God&#039;s Comic, 2010
5 x 3 x 5 meters, Sculpture constructed from polystyrene blocks (site-specific unique installation)
The impenetrable geometries of John Powers’ abstract sculptures call to mind a wide range of influences, borrowing equally from art movements like postminimalism and pop culture icons like Star Wars. Meticulously constructed by hand, Power’s forms are constructed [...]]]></description>
			<content:encoded><![CDATA[<div class="imgBig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-John-Powers_01.jpg" alt="abstraktAbstrakt: John Powers - God&#039;s Comic" title="abstraktAbstrakt: John Powers - God&#039;s Comic" width="570" height="364" class="alignnone size-full wp-image-737" /></div>
<p><strong><a href="http://johnpowers.us/">John Powers: God&#039;s Comic</a>, 2010<br />
5 x 3 x 5 meters, Sculpture constructed from polystyrene blocks (site-specific unique installation)</strong></p>
<p>The impenetrable geometries of John Powers’ abstract sculptures call to mind a wide range of influences, borrowing equally from art movements like postminimalism and pop culture icons like Star Wars. Meticulously constructed by hand, Power’s forms are constructed out of a limited formal vocabulary: Polystyrene blocks cut to a selection of preset sizes, attached to each other at 90 degree angles. The resulting structure gives the appearance of being a computer-aided design but is in reality the outcome of a human-executed algorithm, dictated by the artist’s intuition expressed through the repetitive action of connecting blocks.</p>
<p><span id="more-735"></span><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-John-Powers_02.jpg" alt="abstraktAbstrakt: John Powers - God&#039;s Comic" title="abstraktAbstrakt: John Powers - God&#039;s Comic" width="570" height="380" class="alignnone size-full wp-image-738" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-John-Powers_02B.jpg" alt="abstraktAbstrakt: John Powers - God&#039;s Comic" title="abstraktAbstrakt: John Powers - God&#039;s Comic" width="570" height="380" class="alignnone size-full wp-image-739" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-John-Powers_03.jpg" alt="abstraktAbstrakt: John Powers - God&#039;s Comic" title="abstraktAbstrakt: John Powers - God&#039;s Comic" width="570" height="380" class="alignnone size-full wp-image-740" /></p>
]]></content:encoded>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: Brandon Morse</title>
		<link>http://www.generatorx.no/20101208/abstrakt-abstrakt-brandon-morse/</link>
		<comments>http://www.generatorx.no/20101208/abstrakt-abstrakt-brandon-morse/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 10:25:43 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Generative art]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[Brandon Morse]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=716</guid>
		<description><![CDATA[
Brandon Morse: Achilles, 2009
Multi-screen video
In &#8220;Achilles&#8221; we are presented with a collection of rigidly modeled three-dimensional grids, recalling the skeletons of tall buildings. Suspended in space and rendered in monochrome, they at first appear stable and solid. This illusion is broken as the forms begin to deform and collapse, their networks of vertices and lines [...]]]></description>
			<content:encoded><![CDATA[<div class="imgBig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Brandon_Morse_01.jpg" alt="abstrakt Abstrakt: Brandon Morse" title="abstrakt Abstrakt: Brandon Morse" width="570" height="330" class="size-full wp-image-717" /></div>
<p><strong><a href="http://coplanar.org">Brandon Morse: Achilles, 2009</a><br />
Multi-screen video</strong></p>
<p>In &#8220;Achilles&#8221; we are presented with a collection of rigidly modeled three-dimensional grids, recalling the skeletons of tall buildings. Suspended in space and rendered in monochrome, they at first appear stable and solid. This illusion is broken as the forms begin to deform and collapse, their networks of vertices and lines collapsing as a result of simulated gravity.</p>
<p>Brandon Morse exploits the digital simulation of rigid body physics to construct static tableaux, only to be destroyed by inevitable collapse towards entropy. He makes no attempt at photorealistic trickery, simply allowing the event to unfold without adding any expressive affect. His compositions recall the formal language of minimalist sculpture, updated to include simulations of kinetic behavior.</p>
<p><span id="more-716"></span><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Brandon_Morse_02.jpg" alt="abstrakt Abstrakt: Brandon Morse" title="abstrakt Abstrakt: Brandon Morse" width="570" height="260" class="alignnone size-full wp-image-719" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Brandon_Morse_03.jpg" alt="abstrakt Abstrakt: Brandon Morse" title="abstrakt Abstrakt: Brandon Morse" width="570" height="260" class="alignnone size-full wp-image-719" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: Louise Naunton Morgan</title>
		<link>http://www.generatorx.no/20101208/abstrakt-abstrakt-louise-naunton-morgan/</link>
		<comments>http://www.generatorx.no/20101208/abstrakt-abstrakt-louise-naunton-morgan/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 02:05:17 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Generative art]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[architecture]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[Louise Naunton Morgan]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[print]]></category>
		<category><![CDATA[raster]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=725</guid>
		<description><![CDATA[
Louise Naunton Morgan: The Human Printer, 2008
Various sizes, felt tip on tracing paper
As &#8220;The Human Printer&#8221;, Louise Morgan offers her services of &#8216;printing&#8217; images manually. In the same process as for offset printing, the motifs  are separated as CMYK halftones. These grids are then, dot by dot, meticulously transferred onto paper by hand. The motifs [...]]]></description>
			<content:encoded><![CDATA[<div class="imgBig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Louise-Naunton-Morgan-01.jpg" alt="abstrakt Abstrakt: Louise Naunton Morgan" title="abstrakt Abstrakt: Louise Naunton Morgan" width="570" height="370" class="alignnone size-full wp-image-728" /></div>
<p><strong><a href="http://www.thehumanprinter.org">Louise Naunton Morgan: The Human Printer, 2008</a><br />
Various sizes, felt tip on tracing paper</strong></p>
<p>As &#8220;The Human Printer&#8221;, Louise Morgan offers her services of &#8216;printing&#8217; images manually. In the same process as for offset printing, the motifs  are separated as CMYK halftones. These grids are then, dot by dot, meticulously transferred onto paper by hand. The motifs dissolve into a coarse technical structure with a washed-out quality that reminds of the approaches to representation invented by pointillists.</p>
<p>Morgan’s indifference toward the motifs that are ordered bespeaks a democratic image regime in her work, which is otherwise encountered only in the production lines of industrial photographic laboratories. At the same time, she makes a new case for technical image production in art, which has been discussed ever since Warhol&#8217;s Factory and Benjamin&#8217;s &#8216;The Work of Art in the Age of Mechanical Reproduction&#8217;.</p>
<p><span id="more-725"></span><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Louise-Naunton-Morgan-03.jpg" alt="abstrakt Abstrakt: Louise Naunton Morgan" title="abstrakt Abstrakt: Louise Naunton Morgan" width="570" height="211" class="alignnone size-full wp-image-729" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt-Louise-Naunton-Morgan-02.jpg" alt="abstrakt Abstrakt: Louise Naunton Morgan" title="abstrakt Abstrakt: Louise Naunton Morgan" width="570" height="528" class="alignnone size-full wp-image-729" /></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: Thilo Kraft &#8211; Und</title>
		<link>http://www.generatorx.no/20101202/abstrakt-abstrakt-thilo-kraft-und/</link>
		<comments>http://www.generatorx.no/20101202/abstrakt-abstrakt-thilo-kraft-und/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 19:01:33 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[Thilo Kraft]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=702</guid>
		<description><![CDATA[
Thilo Kraft &#8211; Und, 2005
Dimensions variable, digital image and sound data
The image and sound manipulation “und” consists of a recording of the spoken word ‘und’ (German: and), which has been edited and arranged to form a rhythmical piece. We see the portrait of a man whose features become distorted in all kinds of impossible ways. 
The minimal movements of the mask [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Thilo_Kraft_Und.jpg" alt="abstrakt Abstrakt: Thilo Kraft - Und" title="abstrakt Abstrakt: Thilo Kraft - Und" width="570" height="230" class="alignnone size-full wp-image-713" /></div>
<p><strong>Thilo Kraft &#8211; Und, 2005<br />
Dimensions variable, digital image and sound data</strong></p>
<p>The image and sound manipulation “und” consists of a recording of the spoken word ‘und’ (German: and), which has been edited and arranged to form a rhythmical piece. We see the portrait of a man whose features become distorted in all kinds of impossible ways. </p>
<p>The minimal movements of the mask seem to be controlled by an invisible power, producing by turns the appearance of an android and a human marionette. By controlling the face – the visible surface of human emotion – with technical means, Kraft repositions man in the neighbourhood of automated creatures.</p>
<p><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: Robert Hodgin &#8211; Sketches 2005-2010</title>
		<link>http://www.generatorx.no/20101202/abstrakt-abstrakt-robert-hodgin-sketches-2005-2010/</link>
		<comments>http://www.generatorx.no/20101202/abstrakt-abstrakt-robert-hodgin-sketches-2005-2010/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 13:06:30 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Generative art]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[Robert Hodgin]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=700</guid>
		<description><![CDATA[
Robert Hodgin: Sketches 2005-2010
Digital video
Computer code is perhaps the most immaterial of materials, consisting of text sequences dotted with obscure typographic symbols that read almost as concrete poetry. Writing code requires the description of the desired outcome as a result of the atomic steps required to achieve it – an algorithm. 
Robert Hodgin is an [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Robert_Hodgin_Sketches_2005_2010_01.jpg" alt="abstrakt Abstrakt: Robert Hodgin - Sketches 2005-2010" title="abstrakt Abstrakt: Robert Hodgin - Sketches 2005-2010" width="570" height="356" class="alignnone size-full wp-image-706" /></div>
<p><strong><a href="http://roberthodgin.com">Robert Hodgin: Sketches 2005-2010</a><br />
Digital video</strong></p>
<p>Computer code is perhaps the most immaterial of materials, consisting of text sequences dotted with obscure typographic symbols that read almost as concrete poetry. Writing code requires the description of the desired outcome as a result of the atomic steps required to achieve it – an algorithm. </p>
<p>Robert Hodgin is an alchemist of such algorithms, manipulating computational processes as the very material from which his work is created. In “Sketches 2005-2010” we trace the evolution of his work, often disregarding final versions in favor of work-in-progress sketches revealing the material explorations Hodgin goes through in order to produce the final work.</p>
<p><span id="more-700"></span><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Robert_Hodgin_Sketches_2005_2010_03.jpg" alt="abstrakt Abstrakt: Robert Hodgin - Sketches 2005-2010" title="abstrakt Abstrakt: Robert Hodgin - Sketches 2005-2010" width="570" height="356" class="alignnone size-full wp-image-708" /></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Robert_Hodgin_Sketches_2005_2010_02.jpg" alt="abstrakt Abstrakt: Robert Hodgin - Sketches 2005-2010" title="abstrakt Abstrakt: Robert Hodgin - Sketches 2005-2010" width="570" height="428" class="alignnone size-full wp-image-707" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>abstrakt Abstrakt: Leander Herzog &#8211; Sound object (data.matrix, Ryoji Ikeda)</title>
		<link>http://www.generatorx.no/20101201/abstrakt-abstrakt-leander-herzog-sound-object-data-matrix-ryoji-ikeda/</link>
		<comments>http://www.generatorx.no/20101201/abstrakt-abstrakt-leander-herzog-sound-object-data-matrix-ryoji-ikeda/#comments</comments>
		<pubDate>Wed, 01 Dec 2010 21:02:17 +0000</pubDate>
		<dc:creator>marius watz</dc:creator>
				<category><![CDATA[Digital fabrication]]></category>
		<category><![CDATA[Generative art]]></category>
		<category><![CDATA[People &#038; places]]></category>
		<category><![CDATA[Sound works]]></category>
		<category><![CDATA[Texts &#038; theory]]></category>
		<category><![CDATA[abstrakt Abstrakt]]></category>
		<category><![CDATA[data sculpture]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[Leander Herzog]]></category>
		<category><![CDATA[NODE10]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://www.generatorx.no/?p=690</guid>
		<description><![CDATA[
Leander Herzog &#8211; Sound object (data.matrix, Ryoji Ikeda), 2010
Laser cut plastic
The human ear perceives sound as an intangible presence, produced by vibrations travelling through a physical medium (air, water, even solids). Recorded sound is produced by measuring these vibrations for later reproduction by mechanical means. What we experience as harmony and rhythm appears to the [...]]]></description>
			<content:encoded><![CDATA[<div class="imgbig"><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Leander_Herzog_Sound_Object_01.jpg" alt="abstrakt Abstrakt: Leander Herzog - Sound Object" title="abstrakt Abstrakt: Leander Herzog - Sound Object" width="570" height="380" class="alignnone size-full wp-image-693" /></div>
<p><strong><a href="http://leanderherzog.ch">Leander Herzog &#8211; Sound object (data.matrix, Ryoji Ikeda), 2010</a><br />
Laser cut plastic</strong></p>
<p>The human ear perceives sound as an intangible presence, produced by vibrations travelling through a physical medium (air, water, even solids). Recorded sound is produced by measuring these vibrations for later reproduction by mechanical means. What we experience as harmony and rhythm appears to the computer as a one-dimensional number sequence.</p>
<p>Leander Herzog’s data sculptures perpetuate this disregard of the emotional dimension of music, looking at the sound input simply as a frozen space of random-access data. Herzog replicates this data stream by perforating plastic ribbons at intervals matching amplitude measurements, producing  ornate collections of short and long loops. The result is a curious data artifact, numerically correct but completely disconnected from its own origin as sound.</p>
<p><em>This text is taken from the NODE10 catalogue, written by <a href="http://enohenze.de/">Eno Henze</a> and <a href="http://mariuswatz.com/">Marius Watz</a> and edited by Val&eacute;rie-Fran&ccedil;oise Vogt. Please read the introductory <a href="http://www.generatorx.no/20101129/node10-abstrakt-abstrakt-the-systemized-world/">curator text</a> for an overview of the exhibition topic.</em></p>
<p><img src="http://www.generatorx.no/wp-content/uploads/abstraktAbstrakt_Leander_Herzog_Sound_Object_02.jpg" alt="abstrakt Abstrakt: Leander Herzog - Sound Object" title="abstrakt Abstrakt: Leander Herzog - Sound Object" width="570" height="490" class="alignnone size-full wp-image-694" /></p>
]]></content:encoded>
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